in MBLAQ forums
Tue Feb 18, 2014 10:39 pm
• 2 Posts
The service life of ordinary clothes is long, they are affected by trends, cosplay costumes’ service life is short, they are affected by the role’s popular. Ordinary clothes’ price is from high to low, cosplay costumes’ price is always low. Ordinary clothes’ productivity is big, industrialized machining is main form and personalized machining is supplemented. Cosplay costumes’ productivity is small, and only has personalized machining.
Compare with traditional clothing, Cosplay clothes have the following characteristics. 1. With strong performances colors. It is generally to be considered more from the shape, color, pattern, aesthetics and other factors. Therefore, cosplay clothes more emphasis on harmony or contrast strongly with external factors (such as lighting, background etc.) and internal factors (the story, the characters emotions, etc.) in the process of displaying or performing. That reflects the performance in terms of color clothing style, color and aesthetics. 2. With easy care, easy to wear off performance. Cosplay costumes as a showcase and performing functions clothes, are bound to have easy care and easy to wear off performance. Without stressing and not demanding wearability. Therefore, Cosplay clothes don’t have special production equipment, the material also known for quick wash dry chemical fiber mainly, reflect an easy care performance. Meanwhile, in order to show the process is easy to wear off, the clothing generally use zippers, buckles, rope, hook trip, etc.. 3. Possess the characteristics of disposable. Cosplay costumes’ disposable features reflected in its contents show disposable (or short times). Different Cosplay clothes suit different story. With the change in the story, Cosplay clothes also need to make the appropriate changes. Therefore, based on the disposable characteristics of cosplay clothes, not only did demand for its high quality of service life and the brand. While the price is not too high, otherwise it will result in wasting.